Sunday, May 25, 2008

why video game journalists should stick with what they know

I really hated 1UP editor Shawn Elliot and his "analysis" of Indiana Jones: The Kingdom of the Crystal Skull. You can hear him in the recent episode of 1UP Yours. They hate it when movie critics talk about how video games are not art. So why should a video game journalist make a critical analysis of a movie? Crystal Skull isn't intended to be a serious movie. You know that none of the protaginists are going to die. What kind of movie would it be if Indiana Jones dies? Shawn was expecting to be some sort of danger.......what? If Indiana Jones was made to be a tragedy, then maybe you could factor some danger. But the movies are never made with those intentions. You just want to know how and what leads them to specific points in the movie.

It's all George Lucas's fault. I bet Spielberg wanted to do the movie without CG, but because George Lucas is one of the EXECUTIVE PRODUCERS, he didn't what to spend the money to do so.

Shawn Elliot said that people should know their job in an earlier podcast. Stick to what you said Shawn.

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